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(More customer reviews)This book is a very handy guide to have while you are studying computer graphics. It explains a wide variety of topics in the field computer graphics as well as the math that is involved. However, this book is all concepts and math. You will not find much code in here, but rather a good review of the theory behind elementry computer graphics. I recommend this book to those taking an undergraduate course in computer graphics.
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Scores of examples and problems allow students to hone their skills.Clear explanations of fundamental tasks facilitate students' understanding of important concepts.New! Chapters on shading models, shadow, and texture—including the Phong illumination model—explain the latest techniques and tools for achieving photorealism in computer graphics.
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